well after the hard time of uving my character making a texture, i realised what i thought was a working rig turned out to be a very broken one, which caused a stress filled panic trying to figure out what was wrong and how to fix it many failed attempts I sent a S.O.S email to lynn went in today and have a very close to finished rig, think i need to sort the twist of the spine and do the feet (although I dont quite understand how to do this yet) =/
Decided whilst I try to work the feet i might aswell improve the mesh (really not happy with what i have as its a mess and I know i could do more just felt rushed to do it.
anyways...
the hands and head look similar the mesh has alot less polys in it now making them look much neater ... I probably wont get the model to the standard I know I am capable of but as long as I make it better than before I will be happy.
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