Friday, 21 October 2011

model update #2

So yeah although Henry might not be modeled to perfection quite yet we still had to move onto rigging our character this week (week#5)

so yeah here he is all rigged...



I also decided just to see how my topolgy is behaving so far by crudely skinning it in a different maya file so here it is.

As you can see the fingers and legs arnt bending to well neitherr is the arm pit, but atleast i know now that these ares need more topolgy so that they dont lose there shape when I bend them...

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